Olympus Cup Rules 6-8 players

CHOOSE TEAMS
Choose your teams of 3v3 or 4v4.

For teams of 1v1 or 2v2 click here.

SELECT GAME MODE
▲Blind Pick: Separate cards with gods based on backing for each team. Each player randomly draws 2 cards, then selects 1 card as their designated power. This designated power is theirs for the duration of the game. Discard the unselected card power.

▲Competitive Pick: Separate cards with gods based on backing and select one deck to draw from. Randomly select number of cards equal to players on each team (i.e. 3 cards for 3v3). Each team may select which player will play with which god power for the duration of the game.

▲Snake Draft: Separate cards with gods based on backing and select one deck to place face up on the side of the table. Perform Eye to Eye Shot (see below). Winner may choose to take the first turn or draft first. Team drafting first may choose only 1 god first. Second team may then choose 2 gods. Both teams choose 2 gods until the first team chooses their last god power.

▲ For detailed videos and extended explanation of powers click here: God Powers

 

FIRST TURN 
Eye to Eye Shot: One player from each team maintains eye contact while shooting the ball into your opponent’s Olympus. If one player make a cup, their team goes first. If both players make it, or both players miss, an alternate player from each team tries again until a single team makes a cup. Do not remove cups for this part.

 

SHOOT
▲ Players on the same team take their turns in any order.
▲ Each player takes their turn according to the god power indicated on their selected card.
▲ Players will shoot into cups on the opposite side of the table into your opponent’s Olympus.
▲ Cups are removed as they are made.
▲ All powers are one normal shot unless otherwise specified.
▲ At any time, a player may waive their power temporarily and take a normal shot.
▲ When every player is finished, the next team may take their turn.

 

WIN
A team wins when none of the opposing team’s cups are left in play.

TERMS

Adjacent cupRefers to a cup that is in contact to or close to (within 1 cm) of the cup made.
Choose a cup – Select a cup from your opponent’s Olympus and announce to all players.
Make (made) a cup – When a ping pong ball lands inside a cup. Bouncing off the table and then into a cup does not count unless otherwise specified by your power.
No Cup Zone – Zone between between the front cups of both sides. No cups can be placed in this zone during the game. This zone area stays the same even if the front cup is removed.
Normal shot – Throw a single ping pong ball into your opponent’s Olympus. No part of your body can be over the table until the ball is released.
Opponent’s Olympus – Your opponent’s Olympus is the set of cups in front of them.
Remove cup – Take the cup that was made and place it in the removed cup zone. These cups are no longer in the game unless placed back into play by a power.
Reposition – Place a non-removed cup to a new location of that Olympus. Do not reposition to locations in the no cup zone.
Unchosen cup – A cup in your opponent’s Olympus that was not selected by the player choosing the cup.
Your Olympus - Your Olympus refers to the the set of in-play cups directly closest to you.
+1 Additional cup – Choose any other cup in your opponent’s Olympus and remove that cup in addition to the cup you made.